Five guests share one lamp.
You stand at a wood table on an iPhone. Five paper guests sit along an arc. A brass lamp burns in the middle. Each guest is waiting for one card.
The hand is a fan of suits and ranks. Place a card in the slot in front of a guest. It stays when that guest's wish and the neighbor mark both hold. Lift it back if either one fails, and deal it to someone else. Several guests can be dealt to in the same stretch of the night. The card you just moved can be moved again.
One flame buys a swap. Two guests trade places along the arc, the cards in front of them travel with them, and the neighbor marks now point at the new neighbors. The lamp shows one less flame. Those two can trade again while a flame remains.
The seats are laid before the cards. Window, piano, flowers, hearth, lamp, and door sit under the chairs. Lighting one of them brightens that guest's preference and puts out the preference that was lit. The order of the guests along the arc does not change.
A night keeps the same lamp for three sittings. When a sitting ends, those guests leave and the next guests sit down. The hand, the remaining flames, and the nights you have already opened stay on this iPhone, with or without a network. There is no login, and nothing on the table is for sale. Words on the screen follow the language of the iPhone.